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BRANDED ADVERGAMES · BUILT IN MALAYSIA

Your brand.Their highscore.

A branded 3D game for your booth and your feed — played in the browser, measured all the way to the lead.

  • Live in a week
  • No app install
  • PDPA-ready leads
  • Unlimited plays
Live demo
Tap to play · 60 seconds
Real engine · not a video
Same build we ship to clients

The format trusted by global brands — now built for Malaysia

  • FMCG
  • Retail
  • F&B
  • Malls & property
  • Banks
  • Telcos
  • Campus
WHY A GAME

An ad interrupts. A game gets chosen.

Nobody asks to see your ad. People choose to play your game — and then play it again to beat their own score.

  • Attention you don't have to buy

    A scroll-past ad gets a second. A play session runs minutes, and most players go again. The time is given, not purchased.

  • A real reason to hand over a lead

    The hardest part of any form is the why. A prize they earned by playing is the best answer there is.

  • It measures all the way down

    Play, complete, lead, voucher issued, voucher redeemed at your counter. Very little in marketing closes that loop.

  • You keep what it builds

    Media stops when the budget stops. You keep the consented lead list, the redemption data, and a theme that relights for the next season.

TWO WAYS TO RUN IT

One campaign. A booth and a feed.

Same game, same dashboard, same lead list. The only thing that changes is how people find it.

AT AN EVENT

Booths, expos & roadshows

Turn a queue into a lead list.

HOW THEY ARRIVE
They scan the QR on your standee, table talker or booth backdrop.
WHAT YOU PUT OUT
Standee artwork, table cards, and a screen running the attract loop.
GETTING THE PRIZE
A voucher lands on their phone. Your staff redeem it at the counter.
HOW IT SPREADS
Your staff, the crowd, and a queue other people can see forming.
WHAT YOU WATCH
Leads per event day, and redemptions at the counter.
ON SOCIAL

Paid, organic & creator campaigns

Turn a scroll into a play.

HOW THEY ARRIVE
They tap your link in a bio, story, paid ad or WhatsApp broadcast.
WHAT YOU PUT OUT
Ad creative, story frames, a creator post, an email campaign.
GETTING THE PRIZE
A voucher lands on their phone. Redeem it in store or online.
HOW IT SPREADS
Their score becomes a share card they post themselves.
WHAT YOU WATCH
Cost per lead against your media benchmark, and share rate.
THE SHARE LOOP

Your media buy brings the first players. They bring the rest.

  1. 01

    They play, and they get a score.

  2. 02

    The score becomes a share card in your brand — their number, your logo.

  3. 03

    They post it to WhatsApp status or Instagram Stories, because a score is a brag and an ad is not.

  4. 04

    Their friends tap it and land on the same game.

HOW IT WORKS

Four steps. One afternoon to brief.

A QR on a standee or a link in a story — same game, same lead list, same dashboard.

  1. 01

    Arrive

    Scan a QR at your booth or tap your link in an ad, story or bio. The game opens in the browser — no install, no login.

  2. 02

    Capture

    The score screen asks for the lead. PDPA consent is built into the form, not bolted on.

  3. 03

    Reward

    Winners get a voucher on their phone. Redeem it at your counter or online — single-use, with a staff page to check it.

  4. 04

    Measure

    Plays, leads and redemptions on one live dashboard. Export the list as CSV any time.

GAME LIBRARY

Pick a template. We skin it as yours.

Every template is a proven mechanic. Your campaign is a skin on top — not a build from zero.

Live

Wall Breaker

Smash the wall, beat the score, win the voucher.

  • 60–90s plays
  • 3D
  • Mobile first
Coming soon

Pinball

Every bumper lit in your colours, every target your offer.

  • 60–90s plays
  • 3D
  • Product-led
Coming soon

Runner

An endless run through your brand world.

  • 45–75s plays
  • 3D
  • Mobile first

More templates in the pipeline — quiz, claw, penalty shootout.
Tell us what your campaign needs and we'll prioritise it.

Suggest a game
ZERO CODE RESKIN

Same game. Your brand. ~3 days.

Drag the handle. Same build, same physics — only the skin changed.

Kopi SatuScore12,480
Raya Run
Raya Run · 2026
AlgomatrixKopi Satu

Illustrative skins. The Algomatrix side is the live campaign theme; Kopi Satu is a sample brand.

WHO THIS IS FOR

Six moments a game beats an ad.

  • Mall & event activations

    Turn footfall into a lead list — people play while they queue, and leave a contact to claim.

  • Social & creator campaigns

    Put it in the bio link, the story swipe and the paid ad. Every score posted is a placement you did not buy.

  • Product launches

    Launch week needs a reason to look twice. Brand the whole arena — the wall, the court, the copy — and let people play their way to a launch-day offer.

  • Seasonal campaigns

    Raya, Merdeka, 11.11, CNY — a shareable score beats a static KV in the group chat.

  • Exhibitions & roadshows

    One theme, every venue. Each stop gets its own QR, its own leaderboard and its own lead list.

  • Membership & sign-up drives

    A game is a better sign-up incentive than a discount code, because they earned it rather than being handed it.

PRICING

Campaign pricing, not agency guesswork.

One campaign, one price — hosting, leads and voucher redemption are all in the number. Tell us the campaign and the dates, and a full quotation comes back within one business day.

Package 01

Event Day

One show, one launch night, a family day

From
RM 5,500
  • Template reskin — your logo, colours and prize copy
  • Campaign URL on a JomMain subdomain, plus QR standee artwork
  • Score threshold prizes, redeemed at your counter
  • One event day — add more days at any time
  • Live dashboard and CSV export

Kickoff to launch · 5 working days

Most campaigns pick thisPackage 02

Activation

A week-long mall run, launch week or a roadshow stop

Investment
Let's talk
  • Everything in Event Day
  • Custom level geometry — your logo built into the wall players break
  • Tiered prizes — everyone who clears a rung wins something
  • Leaderboard and WhatsApp share cards
  • Up to 2 weeks live, and we write the copy in EN and BM

Kickoff to launch · ~2 weeks

Package 03

Campaign

Social, digital and seasonal campaigns

Investment
Let's talk
  • Everything in Activation
  • Your own domain — play.yourbrand.com
  • All prize modes, including lucky draw and multi-wave
  • Up to 3 theme variants — per outlet, region or campaign phase
  • 4–8 weeks live, full PDF report and a strategy session

Kickoff to launch · ~3 weeks

EVERY CAMPAIGN INCLUDES
  • A polished 3D branded game — your logo, colours and copy throughout
  • Mobile-first web experience — no app install, scan a QR and play
  • Lead capture with PDPA-compliant consent, exported anytime as CSV
  • Prize & voucher engine with single-use QR codes and a staff redemption page
  • Live campaign dashboard — plays, uniques, leads, consent rate, redemptions
  • Bilingual out of the box (Bahasa Melayu + English)
  • Hosting, SSL and support for the full campaign period
  • Unlimited plays — we never charge per player

Add-ons — own domain · extra event days · extended live period · theme re-light · extra theme variants · second game template · social launch kit · CRM integration · on-site support. All quoted per campaign.

All packages: 50% to commence, 50% before go-live. Prices exclude SST where applicable; e-invoice (MyInvois) issued.

FAQ

The eight we always get.

Anything else, email us — a human replies within one business day.

Email us

Five working days from brand assets to live for an Event Day campaign — we are skinning a template that already works, not building an engine. Activation runs around two weeks, Campaign around three.

Ready player
brand?

Replies within 1 business day · Petaling Jaya, MY